Welcome to UltimaCJ Productions! Here you can learn about the latest releases of games, info and news. If you have any questions feel free to drop me a line and I'll get back to you. Thanks for visiting!
Note: For additional updates that's not on the main webpage, please check out our Facebook page for additional updates! MOST UPDATES WILL BE POSTED THERE! MAJOR UPDATES WILL POSTED HERE AND THE FACEBOOK PAGE!!!
SITE LAST UPDATED: 6-3-2023
Destiny of a Wizard III Beta SIGN UP:
Destiny of a Wizard : Beyond the World OPEN BETA IS NOW CLOSED AND NO LONGER ACCEPTING ENTRIES. PLEASE SEE BELOW FOR STATUS UPDATES
Story line: 100% completed
Map Design: About 100% completed
Battle System: About 100% completed
Menu/Sub Menu: 100% overall completed
Monsters Design/Stats: About 100% completed
Player stats: About 100% completed
Events/Mechanics: About 100% completed
Voice Overs: About 100% completed
Music/Sound Effects: About 100% completed
*Self Beta Test Phase 1: About 100% completed
*Self Beta Test Phase 2: About 100% completed
*Public Beta Test Phase: About 100% completed
Patching Phase for Final Build: About 100% completed
Official Game Guide: About 100% completed
Extras and do-dad's (side quests etc): About 100% completed.
*Public Beta Test: This is the phase were YOU come in! The game is tested and is reported for any bugs, issues, feedback of story/puzzle/mechanics. While this is being done, the game guide is written. This phase may be considered the longest depending on player(s) time to complete the game and based on what they've completed. Typically, this phase runs for about two-three months.
Game Status : 100.00%
Overall Status : 100.00%
*Self Beta Test Phase 1 is when the game is completed via story, events, and place holders to make sure everything works. This includes side quests. When everything works the way it is intended. It moves onto to Self Beta Test Phase 2.
*Self Beta Test Phase 2 is similar to Phase One, however, monsters, stats of players, and voice overs are then now implemented. Stats for monsters are created as the game is played so that the level *intended* to be lines up with the main story up to that point. This phase takes longer, as it's like playing a full let's play of it. The game is designed for "Progressive Grinding" meaning you don't have to dedicate yourself to get several levels to enjoy the story. You might want to over level yourself to make boss fights and such easier, but it won't be required. This tests both casual AND normal difficulties!